Support

How can we help?

Undeveloped for iPhone · iOS 17 or later

Email me. I read every message myself, usually within a day or two.

daniel.ionashku@gmail.com

It helps to include your iPhone model, iOS version and what you were doing when it happened.

Rolls and developing

How long is a roll?

3,600 frames. At 18 fps that's 3:20; at 24 fps, 2:30; at 8 fps, 7:30. The tape counter always shows the time left at the frame rate on the dial.

Can I watch my moments before the roll is full?

No, by design. To try the camera without using film, turn on Test Mode in settings. Test takes are thrown away and your roll is untouched.

My roll is full but the film didn't appear

Keep the app open while it develops. A full roll takes a little while. If developing fails or is interrupted, open the archive and try again. Your original moments are kept, so a film can always be developed again from them.

Saving and sharing

Open the archive, play the film, and use Save to Photos or Share. If saving fails, check that iOS Settings > Undeveloped > Photos allows adding photos.

Shared rolls

Starting one

Open the archive, tap Start a shared roll, name it, choose how many people (2 to 6, more can be added later up to 12) and send the invite link. By default everyone films from one pool of 3,600 frames until it's full. Turn on equal shares if you'd rather give everyone the same amount. Each person needs the app, at $2.99, and an iCloud account.

A friend can't join

The roll isn't filling up

The film develops on every phone when the roll is full. If it isn't going to fill up, the person who started it can tap Develop now.

iCloud storage is full

Moments on a shared roll are kept in the starter's iCloud. If that iCloud is full, uploads pause until there's space.

Camera, sound and zoom

Backups and new phones

With iCloud Backup on in the app's settings, developed films come back automatically when you install the app on a new iPhone signed in to the same iCloud account. A roll that hasn't developed yet is stored only on the phone that shot it, and deleting the app deletes it.

Purchases and refunds

Undeveloped is a one-time purchase of $2.99 with no subscription or in-app purchases. Purchases and refunds are handled by Apple: request a refund at reportaproblem.apple.com.

Privacy

Undeveloped has no account, analytics or third-party SDKs. Read the full privacy policy.